Bill and Ted
Booth modeled and rendered in modo for the pitch meeting with the licencor.

Booth modeled and rendered in modo for the pitch meeting with the licencor.

Bill and Ted Art Sheet (Credit Steve Richardson)

Bill and Ted Art Sheet (Credit Steve Richardson)

Basegame Interface

Jackpot Bonus 1

Jackpot Bonus 2

Jackpot Bonus 3

Pick Bonus Top screen

Pick Bonus Basescreen, created background and Big Win Animation

Basegame Top screen, logo model and animations.

Bill and Ted

Overall I was responsible for the look, feel and creation of the 3D elements in this game. My responsibilities encompassed, modeling, texturing, lighting, fx and everything/anything 3D whether it was pre-rendered or real-time in the game.

Basegame Interface:
3D booths for reels, Circkle K store, Wyld Stallyns Respin Logo & animation, Vertical Wyld Symbol & animation, Outstanding Wyld Feature logo & animation, Horizontal Wyld Logo & animation, multiplier cube & animations, Hinged Reel animation(camera pull away).

Jackpot 1: In this bonus I designed and did all the 3D work, realtime lighting and fx.
Jackpot 2: In this bonus I did all the 3D work, realtime lighting and fx.
Jackpot 3: In this bonus I designed and did all the 3D work, realtime lighting and fx.
Pick Bonus: All 3D, pre-rendered in Modo. Player coins are real-time.
Top screen: Created the realtime 3D logo and animations.

Creative Direction by Steve Richardson
Lead Design by Shawn Lemmon

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